[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 583: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 639: sizeof(): Parameter must be an array or an object that implements Countable
War of Conquest 2018-01-31T05:35:49 https://warofconquest.com/forum/app.php/feed/topic/110 2018-01-31T05:35:492018-01-31T05:35:49 https://warofconquest.com/forum/viewtopic.php?t=110&p=684#p684 <![CDATA[Re: fuel tank limit bug after update]]> Statistics:Posted by Mike — Wed Jan 31, 2018 5:35 am


]]>
2018-01-26T03:10:552018-01-26T03:10:55 https://warofconquest.com/forum/viewtopic.php?t=110&p=638#p638 <![CDATA[Re: fuel tank limit bug after update]]> Statistics:Posted by Mike — Fri Jan 26, 2018 3:10 am


]]>
2018-01-23T10:02:132018-01-23T10:02:13 https://warofconquest.com/forum/viewtopic.php?t=110&p=618#p618 <![CDATA[Re: fuel tank limit bug after update]]> Statistics:Posted by Zero — Tue Jan 23, 2018 10:02 am


]]>
2018-01-23T01:43:192018-01-23T01:43:19 https://warofconquest.com/forum/viewtopic.php?t=110&p=611#p611 <![CDATA[Re: fuel tank limit bug after update]]>
anotherterror wrote:
Sat Jan 20, 2018 10:14 am
A nation can only build 8 storge building, after update, but if they were built before update they are still avalible to that nation
see no @176n874e
or is there advances that increase this limit that im missing?
This is true, storage structures that existed before the update don't count toward the max and so let a nation build more than the max. But -- they also don't count toward the nation's storage capacity.
anotherterror wrote:
Sat Jan 20, 2018 7:17 pm
uniting 2 nation with 8 buildings will make 16... bypassing this new rule,

Also if you build 8 have them beaten in battle then build 8 more and retake the first 8 you have 16 again bypassing this new rule
In both of these cases, if the nation already has the max number of storage structures, then as soon as the land square with another storage structure joins their nation, the storage structure should automatically be salvaged. I tested this for the case of going over the limit by recapturing a storage structure that was previously stolen, but I haven't tested it for the case of uniting. Has anyone actually seen if the limit can be exceeded by uniting?

Statistics:Posted by Mike — Tue Jan 23, 2018 1:43 am


]]>
2018-01-20T19:37:222018-01-20T19:37:22 https://warofconquest.com/forum/viewtopic.php?t=110&p=601#p601 <![CDATA[Re: fuel tank limit bug after update]]> If they do, then it's an easy fix for Mike, just disable those that are over the limit. They can exist, just don't do anything.

Statistics:Posted by Sphinx — Sat Jan 20, 2018 7:37 pm


]]>
2018-01-20T19:17:002018-01-20T19:17:00 https://warofconquest.com/forum/viewtopic.php?t=110&p=600#p600 <![CDATA[Re: fuel tank limit bug after update]]>
Also if you build 8 have them beaten in battle then build 8 more and retake the first 8 you have 16 again bypassing this new rule

Statistics:Posted by anotherterror — Sat Jan 20, 2018 7:17 pm


]]>
2018-01-20T10:14:432018-01-20T10:14:43 https://warofconquest.com/forum/viewtopic.php?t=110&p=596#p596 <![CDATA[fuel tank limit bug after update]]> see no @176n874e
or is there advances that increase this limit that im missing?

Statistics:Posted by anotherterror — Sat Jan 20, 2018 10:14 am


]]>