[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 583: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 639: sizeof(): Parameter must be an array or an object that implements Countable
War of Conquest 2018-02-10T17:37:54 https://warofconquest.com/forum/app.php/feed/topic/152 2018-02-10T17:37:542018-02-10T17:37:54 https://warofconquest.com/forum/viewtopic.php?t=152&p=846#p846 <![CDATA[Re: Rocket launcer trigger range]]>

This applies to all towers not just RL. Currently 4 range ones shoot at a square that are 5 steps away from them.

Statistics:Posted by Sphinx — Sat Feb 10, 2018 5:37 pm


]]>
2018-02-06T04:40:382018-02-06T04:40:38 https://warofconquest.com/forum/viewtopic.php?t=152&p=764#p764 <![CDATA[Re: Rocket launcer trigger range]]> The "numerical" distance wouldnt be the same when you have 4 squares straight or 4 squares diagonal, but it would be easier to see it in game, whether a building is in range or not.

What do you think?

Statistics:Posted by Sphinx — Tue Feb 06, 2018 4:40 am


]]>
2018-02-06T01:24:282018-02-06T01:24:28 https://warofconquest.com/forum/viewtopic.php?t=152&p=757#p757 <![CDATA[Re: Rocket launcer trigger range]]>
So, the area of range of a range 4 defense looks like this:

--*****--
-*******-
*********
*********
****o****
*********
*********
-*******-
--*****--

I could have it consider anything at all above 4 to be out of range, but then it would look like this:

----*----
-*******-
-*******-
-*******-
****o****
-*******-
-*******-
-*******-
----*----

(hard to see with the character graphics, but it's basically a square with points coming out in the middle of each side)

Statistics:Posted by Mike — Tue Feb 06, 2018 1:24 am


]]>
2018-02-05T16:44:342018-02-05T16:44:34 https://warofconquest.com/forum/viewtopic.php?t=152&p=750#p750 <![CDATA[Rocket launcer trigger range]]> Statistics:Posted by Sphinx — Mon Feb 05, 2018 4:44 pm


]]>