The problem is, it's possible to put fields of exploders down right next to each other, making flanking impossible. Put a couple rows of these things every fourth or fifth row with towers that attack when you're attacking up to x squares away in between and it's much more then "hindering the attacker a little bit".
With most players focusing on orbs as close as possible to the line, this pretty much guarantees you'll be able come back in time to repair the damage before someone else can get the orb unless you're offline for a couple days. If the towers that you're using conquer the other player's squares for you like some do, you might not have to log in for a couple days before you level away from the orb. Just sit there and collect the free exp/creditsStatistics:Posted by Nothing — Fri Feb 16, 2018 6:01 am
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