Search found 183 matches

by Sphinx
Wed Feb 28, 2018 2:59 pm
Forum: Report Bugs
Topic: exceeded zoom bounds
Replies: 1
Views: 266

Re: exceeded zoom bounds

This can also be achieved by holding down shift when scrolling with the mousewheel.
by Sphinx
Sun Feb 25, 2018 6:10 pm
Forum: Report Bugs
Topic: Advances list energy icon wrong
Replies: 1
Views: 257

Advances list energy icon wrong

Energy advances have icon of manpower (fist) in list view.
by Sphinx
Sun Feb 25, 2018 3:47 pm
Forum: Fixed Bugs
Topic: Critical hit visual
Replies: 1
Views: 264

Critical hit visual

Would be awesome to see when a critical hit occured. Maybe make the progress bars or their borders a different color.
by Sphinx
Tue Feb 20, 2018 3:47 pm
Forum: Ideas and Feature Requests
Topic: Messages need more visibility
Replies: 1
Views: 191

Messages need more visibility

I've seen some of the suggestions around before, but couldnt find them. Here are some issues/suggestions: When someone private messages you, the [^] button should be more visible. When tabs are flashing, they should flash harder. When someone sends you a message, the "Others" tab and "Messages" butt...
by Sphinx
Sun Feb 18, 2018 7:45 pm
Forum: Game Balance and Mechanics
Topic: Salvage infinite mp
Replies: 3
Views: 422

Salvage infinite mp

1. Have salvage over 100%
2. Start building something
3. Salvage right away for manpower profit

Mike, your thoughts? Working as intended or abuse of mechanics?
by Sphinx
Sun Feb 18, 2018 5:09 am
Forum: Ideas and Feature Requests
Topic: Patron Removal
Replies: 4
Views: 372

Re: Patron Removal

I like that idea, thats what casinos do (bonus wagering).
by Sphinx
Sat Feb 17, 2018 8:43 pm
Forum: War of Conquest
Topic: Map scaling test
Replies: 8
Views: 692

Re: Map scaling test

Does the map rescaling reshuffle the resources like it did when alchemist labs and research facilites got added? If yes, then its very bad. But i guess it doesnt, since its some formula based and you dont need to change it unless there are new resources. Anyway, the map is getting cramped. Time to e...
by Sphinx
Sat Feb 17, 2018 5:09 am
Forum: Game Balance and Mechanics
Topic: Manpower
Replies: 1
Views: 295

Re: Manpower

There was an idea of a subscription based server with no MP limit. Lets see how the game progresses, it might happen.
by Sphinx
Fri Feb 16, 2018 5:31 am
Forum: Report Bugs
Topic: Temple of Zoth-Ommog
Replies: 4
Views: 452

Re: Temple of Zoth-Ommog

It used to be 12 hours :). You can flank them so they dont trigger. If you have 100% win rate, you just take the tile, even if it explodes. They area meant to hinder the attacker a little bit. It is extremely easy to take any defenses when attacking and the defender is offline. Currently defenses ar...
by Sphinx
Fri Feb 16, 2018 5:16 am
Forum: Ideas and Feature Requests
Topic: Geo fixer building
Replies: 4
Views: 412

Geo fixer building

Would be awesome to see a building, that when built at the border it would count as an interior square. This would allow to use plants with some energy generation and not get ruined geo. Phantasmic threat is currently the worst building in game. What if it had an extra feature of fixing geo. Since t...