[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 583: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 639: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4516: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3262)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4516: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3262)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4516: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3262)
War of Conquest •fuel tank limit bug after update
Page 1 of 1

fuel tank limit bug after update

Posted: Sat Jan 20, 2018 10:14 am
by anotherterror
A nation can only build 8 storge building, after update, but if they were built before update they are still avalible to that nation
see no @176n874e
or is there advances that increase this limit that im missing?

Re: fuel tank limit bug after update

Posted: Sat Jan 20, 2018 7:17 pm
by anotherterror
uniting 2 nation with 8 buildings will make 16... bypassing this new rule,

Also if you build 8 have them beaten in battle then build 8 more and retake the first 8 you have 16 again bypassing this new rule

Re: fuel tank limit bug after update

Posted: Sat Jan 20, 2018 7:37 pm
by Sphinx
Even if you have more than 8, do they actually "work"?
If they do, then it's an easy fix for Mike, just disable those that are over the limit. They can exist, just don't do anything.

Re: fuel tank limit bug after update

Posted: Tue Jan 23, 2018 1:43 am
by Mike
anotherterror wrote:
Sat Jan 20, 2018 10:14 am
A nation can only build 8 storge building, after update, but if they were built before update they are still avalible to that nation
see no @176n874e
or is there advances that increase this limit that im missing?
This is true, storage structures that existed before the update don't count toward the max and so let a nation build more than the max. But -- they also don't count toward the nation's storage capacity.
anotherterror wrote:
Sat Jan 20, 2018 7:17 pm
uniting 2 nation with 8 buildings will make 16... bypassing this new rule,

Also if you build 8 have them beaten in battle then build 8 more and retake the first 8 you have 16 again bypassing this new rule
In both of these cases, if the nation already has the max number of storage structures, then as soon as the land square with another storage structure joins their nation, the storage structure should automatically be salvaged. I tested this for the case of going over the limit by recapturing a storage structure that was previously stolen, but I haven't tested it for the case of uniting. Has anyone actually seen if the limit can be exceeded by uniting?

Re: fuel tank limit bug after update

Posted: Tue Jan 23, 2018 10:02 am
by Zero
You can have a max of 9 structures, using the recapture trick. The ninth one works, the 10th one gets salvaged automatically.

Re: fuel tank limit bug after update

Posted: Fri Jan 26, 2018 3:10 am
by Mike
Ah thanks -- I used > where I should have used >=. Will be fixed with the next update.

Re: fuel tank limit bug after update

Posted: Wed Jan 31, 2018 5:35 am
by Mike
Fixed.