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War of Conquest •United Nations retain prior unite lifetime
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United Nations retain prior unite lifetime

Posted: Tue May 15, 2018 11:12 am
by Buzz Lightyear
Mike can you please alter the lifetime on the nation called Starbucks that is taking an advantage of uniting the original nation which is collecting twice on the same orb. The maximum on the orb they have is 54 credits yet they have 108? Doesn't provide any encouragement to newbies if they can't get on the ladder.

Secondly can u include this in the next update to preclude this from happening?

Re: United Nations retain prior unite lifetime

Posted: Sun May 20, 2018 4:11 am
by Philly
your just salty, that I put a level 1 on it. and it sits..then level it up, and unite it as a seed where needed, then walk back over...not my fault your not smart! :)

150 and counting :)

Re: United Nations retain prior unite lifetime

Posted: Sun May 20, 2018 6:43 am
by Buzz Lightyear
I am the last person that can argue I haven't taken advantage of a bug in the old game. However I am here for fun like the rest of you and a bug is a bug. It is legal to use it atm so feel free. I don't think Mike designed the noob orbs to be taken advantage of the way you are doing. If he agrees he might change it. If he doesn't I might join you and do the same.

Re: United Nations retain prior unite lifetime

Posted: Mon May 21, 2018 7:55 pm
by Philly
im not abusing any bugs. im literally walking a level 1 onto the orbs, and they sit. I make walls, and that's it.
mike designed the nations to retain the nation, soveriengn, and winnings, to prevent people from stealing them.
go pick a different orb, and do it. :)

we already know your doing such things, as you cant succeed in big land...o.0

Re: United Nations retain prior unite lifetime

Posted: Thu May 24, 2018 6:36 am
by Bluejay77
So you're saying it's 3 or more different nations all collecting winnings that get added under the same name.. that doesn't seem right. If anything, they should appear in the winners list 3 separate times. The fact that you chose to give them the same name each time shouldn't matter.

Re: United Nations retain prior unite lifetime

Posted: Fri May 25, 2018 1:20 pm
by Philly
ill give you an outline, since you seem to be stuck on stupid:

Make a level 1: we'll call it Starbucks
let it sit on an open orb, till it caps. (54c)
level it up to 2.5mil points (99+ just shy of 100) (a seed)
unite it into another nation, (last time was into phoenix) (as im on a team, I always have a nation to unite into.
upon uniting, starbucks resets to level 1, and maintains the list, as well as original sovereignty. and even goes back to levee 1 area.
Walk it back to the same orb, which i actually just migrate within 15 sqaures of...(yes life is that easy)

rinse and repeat.

this isnt abuse, its playing the game within the way the coding is written...RB = 30+ number of times you've rbd. (capped at 30)

Re: United Nations retain prior unite lifetime

Posted: Tue Jul 17, 2018 10:56 pm
by Mike
When a nation A unites into nation B, nation A should keep whatever lifetime winnings ranks that it has earned -- those lifetime winnings should not be transferred over to nation B. That's how it's working, correct?

If the issue being described here is just that a nation is repeatedly returning to level 1 (by uniting its XP into another nation) and repeatedly occupying the same orb and continuing to rack up lifetime winnings on hat orb, that is working as intended -- anyone can do it, if racking up lifetime winnings is what they care about -- so I don't see any problem with it.