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War of Conquest 2018-02-01T17:27:25 https://warofconquest.com/forum/app.php/feed/topic/135 2018-02-01T17:27:252018-02-01T17:27:25 https://warofconquest.com/forum/viewtopic.php?t=135&p=711#p711 <![CDATA[Re: Same shit different pile]]>
just a thought.

Statistics:Posted by Loki — Thu Feb 01, 2018 5:27 pm


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2018-01-30T05:26:002018-01-30T05:26:00 https://warofconquest.com/forum/viewtopic.php?t=135&p=667#p667 <![CDATA[Re: Same shit different pile]]>
Keep in mind that anything that can be done by one player using multiple nations, can also be done by multiple players using multiple nations. So once there are a bunch of players, there will be a lot of allied players handing off orbs to each other, not just single players doing it with multiple nations. Keeping a single player from doing it wouldn't stop it from happening, it would just give greater advantage to allied groups over individuals.

Statistics:Posted by Mike — Tue Jan 30, 2018 5:26 am


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2018-01-30T01:55:562018-01-30T01:55:56 https://warofconquest.com/forum/viewtopic.php?t=135&p=660#p660 <![CDATA[Re: Same shit different pile]]> Statistics:Posted by Zero — Tue Jan 30, 2018 1:55 am


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2018-01-29T11:05:162018-01-29T11:05:16 https://warofconquest.com/forum/viewtopic.php?t=135&p=656#p656 <![CDATA[Re: Same shit different pile]]>
I don't like the login prevention idea. There could be a better way to incentivise players to play with only one nation. Have no good suggestions though.

Statistics:Posted by Sphinx — Mon Jan 29, 2018 11:05 am


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2018-01-29T08:32:012018-01-29T08:32:01 https://warofconquest.com/forum/viewtopic.php?t=135&p=655#p655 <![CDATA[Re: Same shit different pile]]>
Now i know fealty wouks be hard to implement... however we may need something as a supplement.

I propose you have a downtime before you can log into another username.

Imagine i log into Nap1, after about some time playing. I log off and try to log into Nap2 but the server says "unable to log in, must wait 5 hours".

That would prevent someone from logging in and out of nations quickly and evacuating a settling "trading off" resources or orbs.

That timer doesn't prevent the person from logging in Nap1 again. Only from logging into other usernames for 5 hours. However, logging into Nap1 again resets the timer.

This doesn't prevent people from using multiple devices. But it makes it harder for one device people to do this.

It is just a rough idea which may be a trash idea anyway. But i do agree with him, something needs to be done.

Besides MP means nothing if people can just use multiple nations. Might as well scrap MP if you choose to do nothing about multiple accounts and nations.

Statistics:Posted by Napoleon — Mon Jan 29, 2018 8:32 am


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2018-01-29T08:06:182018-01-29T08:06:18 https://warofconquest.com/forum/viewtopic.php?t=135&p=654#p654 <![CDATA[Same shit different pile]]> Now, instead of having one nation hold orbs and build defenses, you have multiple nations and just swap one out for another as they rebirth. So the same people hold the orbs continually.

Im Having difficulty putting this all into words, but I'm very disappointed with the direction this game is headed.

Statistics:Posted by Auralprophet — Mon Jan 29, 2018 8:06 am


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