Especially for a small game deve
The solution for preventing multiple accounts all working together unfairly has to come from inside the core mechanics, not from attempting to limit the number of accounts per player.
There are a few ways to implement such solutions, but none of them are perfect. I'm not going to go into details, as the WoC developer is surely aware of the issues and tradeoffs already.
For those of you not familiar, here's a few examples of other games that have similar issues. Google them for the related discussions.
- Overwatch - PAID accounts and yet this game still has a huge smurfing problem
- Smite - free accounts, huge amounts of smurfing, but low level accounts are severely restricted in which area they can play in. Time requirements are prohibitive enough you don't get many high level trolls/griefers
- Travian - free accounts, huge amounts of smurfing multis working together. They try to manually ban multi accounts, doesn't work well, enormous amount of manpower spent moderating multi account rules
Statistics:Posted by Kal_torak — Wed Mar 13, 2019 4:55 pm
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