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War of Conquest •Allow Move To move from resources
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Allow Move To move from resources

Posted: Mon Sep 24, 2018 7:20 pm
by ArcticPrism
Normally you can't use the Move To command if your only tile in the area is a resource. You have to make an extra tile then use the command. However if you use occupy 5x5 it will do the same thing as move to except you have to make it stop before it settles the 5x5. If occupy 5x5 will make a square from a resource why can't Move To?

Re: Allow Move To move from resources

Posted: Fri Sep 28, 2018 7:57 pm
by Dre
I am for this idea as well. The "Move To" command should be initiated on any land piece regardless of what it is holding such as a resource or an orb. In my opinion, one can already predict whichever piece of land moves towards the "Move To" position, so if they didn't mean to accidentally evacuate a resource or orb, they can simply settle the land back. Most of the time anyway an orb wouldn't be evacuated as it is surrounded by other land pieces.

Re: Allow Move To move from resources

Posted: Fri Sep 28, 2018 8:29 pm
by SkyHunter
Is it really that hard to click occupy, which will generally, but not always fill a square next to the nearest res, and then re-click move to?

Re: Allow Move To move from resources

Posted: Fri Oct 05, 2018 3:36 pm
by ArcticPrism
SkyHunter wrote:
Fri Sep 28, 2018 8:29 pm
Is it really that hard to click occupy, which will generally, but not always fill a square next to the nearest res, and then re-click move to?
Yes. It feels like the feature is not working as intended which is unnecessary extra clicking. This is especially annoying when the move to lands on a resource, defense or other object and then it stops moving altogether.

Re: Allow Move To move from resources

Posted: Tue Oct 09, 2018 9:38 am
by GrimeZee91
ArcticPrism wrote:
Fri Oct 05, 2018 3:36 pm
SkyHunter wrote:
Fri Sep 28, 2018 8:29 pm
Is it really that hard to click occupy, which will generally, but not always fill a square next to the nearest res, and then re-click move to?
Yes. It feels like the feature is not working as intended which is unnecessary extra clicking. This is especially annoying when the move to lands on a resource, defense or other object and then it stops moving altogether.
I also think Move-To needs a change where you can move to from any res/orb/defence, even if it isn't our own defence it still stops us.