New Weapons

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Loki
Posts:130
Joined:Tue Dec 05, 2017 10:24 am
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Mon Dec 18, 2017 4:46 pm

Hello I have an idea for a new weapon for each tech tree

Tech

Time Bomb

This would be an offence weapon. When this is built on a tile it would create a bomb tower with a timer. when the timer is up the bomb goes boom. Dealing 20/200/600 damage to all surrounding tiles. Space the tiers up the tree withh pre-required techs like maybe proximity fuse for t1 - heavy explosives for t2 and zero point power source for t3. give them hp of something like 40/80/120 hp. Make them unnable to become invisible. Unnable to be completed with credits. give them timers of 30 minutes/ 1 hour/ 2 hours ... This would give the defending nation enough time to spot them before they go off. These would be things you would place to try and destroy some enemy towers. Give them a blast radius of 2/4/6. Basiccally you place themand if the enemy doesnt see and kill the bomb before it explodes it will damage their tiles and destroy towers or even have it have the 10% chance of crumble applied.

Bio

Organic Explosion

Works very much liek the Time bomb for the bio tree. pathogen isolation for t1. human photosynthesis for t2. Gaia energy for t3

psi

psychic explosion

rinse repeat for a psi weapon psychic rebound shield for t1. electroetheric discharge for t2. brobdagnanian (misspelled but i dont care) growth for t3.

These would be offencive weapons with high timers but higgh rewards if the enemy doesnt see them. you can sneak them in during fights and defend them and hope they arent destroyed. if these are atatcked and reduced to 0 hp they always crumble. this would give defenders an ability to neutralize them.

Sphinx
Posts:190
Joined:Tue Dec 05, 2017 8:40 pm
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Mon Dec 18, 2017 7:00 pm

I think its already very easy to attack a player who is offline. This would make it even easier.

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