Search found 30 matches
- Sat Dec 16, 2017 4:52 am
- Forum: War of Conquest
- Topic: Fun times.
- Replies: 3
- Views: 6840
Re: Fun times.
Wow Dev.. who did you anger?? lol!! Is that Saxons???
- Wed Dec 13, 2017 6:44 am
- Forum: Ideas and Feature Requests
- Topic: Leveling is Brutal with a Blank Slate
- Replies: 27
- Views: 38441
Re: Leveling is Brutal with a Blank Slate
Right now I still have a full list of tasks just based on the bugs and issues that you guys have been finding. And with the holidays coming I'm not going to be able to work as obsessively as usual for the 2nd half of December. So that's why I figure I won't be opening it up to more people til Janua...
- Wed Dec 13, 2017 6:41 am
- Forum: Ideas and Feature Requests
- Topic: Abdication
- Replies: 11
- Views: 23025
Re: Abdication
A Co-soverign has every option a Sovereign does I believe.
- Wed Dec 13, 2017 6:38 am
- Forum: Game Balance and Mechanics
- Topic: My thoughts and ideas so far
- Replies: 12
- Views: 17900
Re: My thoughts and ideas so far
I like this version... Or have the % chance of destruction be figured after a critical. Say a critical occurs, there is then a % chance of structure destruction.
- Wed Dec 13, 2017 6:33 am
- Forum: Game Balance and Mechanics
- Topic: Orb Pay
- Replies: 13
- Views: 18395
Re: Orb Pay
These are reasons I mention having the minute payout rather than hourly. then during the fight you may slip a penny or two off a noon while its changing hands back and forth.
- Tue Dec 12, 2017 6:02 pm
- Forum: Ideas and Feature Requests
- Topic: Abdication
- Replies: 11
- Views: 23025
Re: Abdication
Did you see my smiley face in the post??? The issue here is Loki hurt you so bad you are verbally and on the map abusing every new player you see thinking they are him. I am not Loki. 1. Be community-minded. Express yourself in ways that are constructive and will help to foster the growth of the com...
- Tue Dec 12, 2017 5:58 pm
- Forum: Game Balance and Mechanics
- Topic: My thoughts and ideas so far
- Replies: 12
- Views: 17900
Re: My thoughts and ideas so far
I like everything you have said here except for the defencive fog timers. They are working well and I do not feel they need to be chhanged. I was able to defend my main and the only reason it was possible was the Hipnotic InducerIII timer. I have to use one of my advance points... lose out on a stat...
- Tue Dec 12, 2017 5:50 pm
- Forum: Game Balance and Mechanics
- Topic: Orb Pay
- Replies: 13
- Views: 18395
Re: Orb Pay
Somebody has hurt you very bad in life.
- Tue Dec 12, 2017 8:04 am
- Forum: Game Balance and Mechanics
- Topic: Delete ALL flags button
- Replies: 1
- Views: 4547
Re: Delete ALL flags button
I like it. After rebirth you are going to take a long time cleaning flags if you are o.c.d. (I Am). Good idea. Maybe even do it by putting check boxes next to the flags to mass delete all... but leave the option to un-check certain boxes on flags you may wish to keep such as key locations. sort of l...
- Tue Dec 12, 2017 8:02 am
- Forum: Game Balance and Mechanics
- Topic: SVC, Temples etc
- Replies: 8
- Views: 11506
Re: SVC, Temples etc
I believe they are perfect. The incentive for upgrading is a longer time before you can enter the area. For example hipnotic inducer I only has a 2 minute timer where a III has an hour. I do not feel like this needs to change.