Search found 31 matches
- Tue Jan 30, 2018 10:19 pm
- Forum: Game Balance and Mechanics
- Topic: Resource Hoarding
- Replies: 19
- Views: 61524
Re: Resource Hoarding
I agree res hoarding is a problem, even with more players there is no damage to setting a limit, even if it is never reached once the game is public, I think the idea of 'overburn' could be added to over res stats.... It could almost be described as 'supply and demand' ... as you over res, that res ...
- Sat Jan 20, 2018 7:17 pm
- Forum: Fixed Bugs
- Topic: fuel tank limit bug after update
- Replies: 6
- Views: 9969
Re: fuel tank limit bug after update
uniting 2 nation with 8 buildings will make 16... bypassing this new rule,
Also if you build 8 have them beaten in battle then build 8 more and retake the first 8 you have 16 again bypassing this new rule
Also if you build 8 have them beaten in battle then build 8 more and retake the first 8 you have 16 again bypassing this new rule
- Sat Jan 20, 2018 10:14 am
- Forum: Fixed Bugs
- Topic: fuel tank limit bug after update
- Replies: 6
- Views: 9969
fuel tank limit bug after update
A nation can only build 8 storge building, after update, but if they were built before update they are still avalible to that nation
see no @176n874e
or is there advances that increase this limit that im missing?
see no @176n874e
or is there advances that increase this limit that im missing?
- Sat Jan 20, 2018 7:18 am
- Forum: Fixed Bugs
- Topic: New Android client keeps crashing on start up
- Replies: 6
- Views: 8993
Re: New Android client keeps crashing on start up
My android is working fine but windows nul error then black screen
- Wed Jan 17, 2018 7:44 pm
- Forum: Report Bugs
- Topic: Agro Colony lvl 1 Energy burn
- Replies: 3
- Views: 6547
Re: Agro Colony lvl 1 Energy burn
So just reset techs and my burn rate is now zero again......
- Wed Jan 17, 2018 7:40 pm
- Forum: Report Bugs
- Topic: Agro Colony lvl 1 Energy burn
- Replies: 3
- Views: 6547
Re: Agro Colony lvl 1 Energy burn
.... ok looks like im wrong about that... somthing isnt right with energy burn rate though.. My nation 'Yellow' had 1 sqaure of land. zero energy burn rate. i built a agro and it went to 20, salvaged the agro and it went to zero. Today i logged on salvaged the agro and it stayed at 20 burn rate, i l...
- Sun Jan 14, 2018 9:41 pm
- Forum: Report Bugs
- Topic: Agro Colony lvl 1 Energy burn
- Replies: 3
- Views: 6547
Agro Colony lvl 1 Energy burn
Agro colony Lvl 1 burns 20 energy - description says it should burn zero... I havn't tested lvl's 2 and 3 but they should only burn 8 and 16 so why is lvl 1 buring 20?
- Sat Jan 06, 2018 5:21 pm
- Forum: War of Conquest
- Topic: Patron Question
- Replies: 8
- Views: 10776
Re: Patron Question
I'm not sure of a 'best' solution... I like sphinx's idea that credits will allways go the the followers orignial nation, (maybe a message sent to the player- offering the choice to move the credits into thier current nation - this option being a monitored manual transfer by game mods/admin) (Manual...
- Fri Jan 05, 2018 9:21 pm
- Forum: War of Conquest
- Topic: Patron Question
- Replies: 8
- Views: 10776
Re: Patron Question
The in game description says: "you will recive 2% xp your patron earns and 10% credits they buy! You both benefit, your patron will also recive 2% of the xp you earn, and 10% of any credits you buy" Is this description wrong? My example is if I make 100 'followers' they will all get 10% of my credit...
- Tue Jan 02, 2018 8:01 pm
- Forum: Game Balance and Mechanics
- Topic: Advance Tree
- Replies: 5
- Views: 8536
Re: Advance Tree
Good points Perrin,
Can i also add a suggestion im sure ive seem before on the forum - A tech target so if the tech we want is 2 or more advances away we can set the target so we dont need to keep checking we're on the right path, (and so other members know the target)
Can i also add a suggestion im sure ive seem before on the forum - A tech target so if the tech we want is 2 or more advances away we can set the target so we dont need to keep checking we're on the right path, (and so other members know the target)