Search found 130 matches
- Wed Dec 06, 2017 7:07 pm
- Forum: Ideas and Feature Requests
- Topic: Message Hyperlinks
- Replies: 0
- Views: 9589
Message Hyperlinks
Hello!! I had an idea about messages. When we receive a message like "we have lost Iron deposit" or "we have gained orb of noontide!" Would it be very hard to make a hyperlink to the co-ordinates that generated the message??? if so would this be hard to do with the log in report as well??? like on t...
- Wed Dec 06, 2017 7:02 pm
- Forum: Ideas and Feature Requests
- Topic: Small UI changes
- Replies: 4
- Views: 10171
Re: Small UI changes
Somebody has mentioned before and i cannot rememebr who .. possible Jeff that we should have a degree of transparency on the attack bar.
- Wed Dec 06, 2017 7:00 pm
- Forum: Report Bugs
- Topic: Few bugs i found after couple hours of playing
- Replies: 6
- Views: 12291
Re: Few bugs i found after couple hours of playing
Cant see nation info when the tile has a building or a resource. This might be more a feature request than a bug. Can't attack right away when combat is over. It seems to block for around a second or so. This is actually mildly annoying, since if one click doesn't start the combat, the enemy tile h...
- Wed Dec 06, 2017 6:56 pm
- Forum: Report Bugs
- Topic: Few bugs i found after couple hours of playing
- Replies: 6
- Views: 12291
Re: Few bugs i found after couple hours of playing
I have experienced this too... say for example you attack an orb or a rescource... the sound would go off confirming that you have won the atatck before the attack bars even start moving. There have also been instances when i was attacking a open tile that the square dissapears and shows vacant land...
- Wed Dec 06, 2017 6:18 pm
- Forum: Game Balance and Mechanics
- Topic: Team size
- Replies: 11
- Views: 16100
Re: Team size
worth a try in my opinion.
- Wed Dec 06, 2017 2:03 pm
- Forum: Game Balance and Mechanics
- Topic: Team size
- Replies: 11
- Views: 16100
Team size
Hello, I would like to address team sizes and here is why. Currently only one team has made it over level 100.. if you see multiple nations at this time they are all the same team. This is the work of dominantly 6 players with a few more helping and planning in the end to be a team of 12. Manpower i...
- Wed Dec 06, 2017 1:54 pm
- Forum: Ideas and Feature Requests
- Topic: Couple additions request
- Replies: 2
- Views: 8838
Re: Couple additions request
he had was panning at first the issue was it was also affecting when you chatted so when you typed the map would move.
- Wed Dec 06, 2017 1:52 pm
- Forum: Ideas and Feature Requests
- Topic: Leveling is Brutal with a Blank Slate
- Replies: 27
- Views: 38358
Re: Leveling is Brutal with a Blank Slate
That nation over level 100 is from a team consisting of around 7 people with plans to be a total of 12 people... Most of the nations around their level are also them.... and they are making it difficult for others to level by coming down to the lower level areas in new nations after they have taken ...
- Tue Dec 05, 2017 10:32 am
- Forum: Game Balance and Mechanics
- Topic: Solved.
- Replies: 1
- Views: 4576
Re: Land Plot Evacuation
There is a move to function if you click and hold that does exactly that.
- Tue Dec 05, 2017 10:29 am
- Forum: Game Balance and Mechanics
- Topic: Walls
- Replies: 10
- Views: 15397
Re: Walls
It is a low health issue. If the intent of walls is to add more defence then their hp needs to go up drastically. Currently anyone is just gonna mow right through them... they should at least add enough hp even at t1 to absorb a couple clicks. that would have them used a lot more if they could take ...