Search found 11 matches
- Wed Mar 14, 2018 3:45 pm
- Forum: Ideas and Feature Requests
- Topic: Graphics
- Replies: 13
- Views: 21939
Re: Graphics
HEY!!!! some of us paid a lot of money TO HAVE CUSTOM SKINS AS A REWARD FOR THE ALPHA TESTING. you cannot just go around handing out skin requests freely now..... if they get this thunderbolt and it is not the backer custom skin...... I am demanding a full refund of my donation. Oh boy.. 1. If Mike...
- Tue Mar 13, 2018 10:38 pm
- Forum: War of Conquest
- Topic: Any plans to release the game on iOS?
- Replies: 6
- Views: 13808
- Tue Mar 13, 2018 10:34 pm
- Forum: Game Balance and Mechanics
- Topic: Teams
- Replies: 8
- Views: 39100
Re: Teams
The fact is, the spitfire/kea/power rangers/IO res war was the only reason that our lower nations were grabbing res, geo means you can't hold way over cap so everyone was using lower nations to hold them in order to force the enemy team into using MP rather than just leaving them evacuated and open ...
- Mon Mar 05, 2018 6:13 pm
- Forum: Ideas and Feature Requests
- Topic: Events and Tournaments
- Replies: 5
- Views: 9743
Events and Tournaments
Okay so.. As we can all agree, even with the new defences ect, WoC is still a game of clicking squares, and with really one thing to actually aim for in capturing orbs, I have to wonder if that was the main cause of old WoC's demise ( I know it was a number of factors) So I sat and wondered about th...
- Fri Feb 23, 2018 8:15 am
- Forum: Ideas and Feature Requests
- Topic: Fealty and other ideas
- Replies: 2
- Views: 6706
Fealty and other ideas
I think the time has come to implement fealty into new woc, for those who don't know fealty links your account to any nation over level 100 and means you can only click on that nation. Reason being, without a fealty feature manpower can be easily bypassed by the bigger or more active teams, right no...
- Wed Feb 21, 2018 7:00 am
- Forum: War of Conquest
- Topic: Hmm
- Replies: 9
- Views: 12739
Re: Hmm
This is because, going through the logs for whatever other reasons in the last few weeks it seemed that about 50% of the things you'd say in chat were ban worthy. So once I got the chat moderation system working I went a little overboard with that ban. But you're right; it wasn't fair to start with...
- Tue Feb 20, 2018 9:42 pm
- Forum: War of Conquest
- Topic: Hmm
- Replies: 9
- Views: 12739
Re: Hmm
Like I said before, this time around I'm going to police chat a lot more than I ever tried to last time. The idea is to have a more positive chat environment so as not to turn people away. You can still say whatever you'd like in private chat with people you trust not to report you. And even when b...
- Mon Feb 19, 2018 11:06 am
- Forum: War of Conquest
- Topic: Hmm
- Replies: 9
- Views: 12739
Re: Hmm
It's not just that, I had 2 emails and banned both times a 7 day and 10 day, whereas other people I know for a FACT have had 4-5 emails pretty much the same crime swearing and being offensive to others and got just a warning, why am I so special lol
- Sun Feb 18, 2018 4:16 pm
- Forum: War of Conquest
- Topic: Hmm
- Replies: 9
- Views: 12739
Hmm
So 200 HOUR chat bans, bans where you cant even view public chat for SWEARING, 2 swear words, on a game that offers filtered and unfiltered options of chat... :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lo...
- Mon Feb 12, 2018 5:36 pm
- Forum: Game Balance and Mechanics
- Topic: Needs more depth
- Replies: 15
- Views: 59573
Re: Needs more depth
Adding all those defences at once when old woc had none didn't add any depth, it just added an annoying aspect of game play for many of us, should of started with a few and gradually increased the amount with say 2-3 monthly updates, which brings me to another point, mostly all other similar games h...