Search found 14 matches
- Mon Feb 19, 2018 1:54 pm
- Forum: War of Conquest
- Topic: Hmm
- Replies: 9
- Views: 15395
Re: Hmm
You could just not swear, then you'd have nothing to worry about. Its really not that difficult and can even be a lot of fun. I mean no one gets upset at being called a %$#@ anymore, but ask them in what way their parents are related and they'll get so mad they'll wet themselves. Speaking of which...
- Fri Feb 16, 2018 6:01 am
- Forum: Report Bugs
- Topic: Temple of Zoth-Ommog
- Replies: 4
- Views: 9999
Re: Temple of Zoth-Ommog
Yes, I'm aware of upgrades and flanking. I've even figured out strategies for dealing with exploding traps. The problem is, it's possible to put fields of exploders down right next to each other, making flanking impossible. Put a couple rows of these things every fourth or fifth row with towers that...
- Fri Feb 16, 2018 5:23 am
- Forum: Report Bugs
- Topic: Temple of Zoth-Ommog
- Replies: 4
- Views: 9999
Re: Temple of Zoth-Ommog
I swear the in game description said seconds... if it is minutes, that's horribly overpowered. Esp when they're invisible and lined up right next to each other like the ones I encountered. Even if the energy cost is in the hundreds (I didn't look at that very closely), there are plenty of orbs with ...
- Fri Feb 16, 2018 4:14 am
- Forum: Report Bugs
- Topic: Temple of Zoth-Ommog
- Replies: 4
- Views: 9999
Temple of Zoth-Ommog
The description of these says their effect should dissipate after 30 sec. 10+ minutes after triggering a couple of them that black mess is still there denying access to the affected squares is still there. Restarted the game twice to see if that would fix it but they were still there when I came her...
- Thu Feb 15, 2018 10:03 pm
- Forum: Game Balance and Mechanics
- Topic: Needs more depth
- Replies: 15
- Views: 66297
Re: Needs more depth
Adding all those defences at once when old woc had none didn't add any depth, it just added an annoying aspect of game play for many of us, should of started with a few and gradually increased the amount with say 2-3 monthly updates, which brings me to another point, mostly all other similar games ...
- Thu Feb 15, 2018 4:31 pm
- Forum: Fixed Bugs
- Topic: Defenses disappearing prematurely
- Replies: 2
- Views: 17627
Re: Defenses disappearing prematurely
Huh, I didn't know about that.... that'll be good to know when going after orbs.
- Thu Feb 15, 2018 4:29 pm
- Forum: Report Bugs
- Topic: Inaccessable orb
- Replies: 2
- Views: 7225
Inaccessable orb
There's an Orb or Noontide at 181N 511W that's not accessible due to the terrain. Please either let there be a path through to it or remove it.... it's just sitting there mocking me.
- Thu Feb 15, 2018 3:38 pm
- Forum: Fixed Bugs
- Topic: Can't buy credits on android phone
- Replies: 3
- Views: 19002
Re: Can't buy credits on android phone
Buying credits hasn't been enabled yet.
- Thu Feb 15, 2018 10:30 am
- Forum: Ideas and Feature Requests
- Topic: Placing GEO% back on main screen like old days
- Replies: 3
- Views: 9010
Re: Placing GEO% back on main screen like old days
I second this idea, it would be useful
- Thu Feb 15, 2018 10:29 am
- Forum: Fixed Bugs
- Topic: Defenses disappearing prematurely
- Replies: 2
- Views: 17627
Defenses disappearing prematurely
I've noticed while playing this morning that enemy defenses would sometimes disappear shortly after I conquered them. These weren't old defenses waiting to crumble, they were active ones that I'd just conquered seconds earlier. It happened at least six times that I noticed (out of at least 100 attac...