That happens to me too, I find when it occurs it's when I put the phone down and either the screen locks or the screen goes dark and then you reactivate it.
Sometimes moving the phone around can fix it, sometimes it doesn't.
Search found 148 matches
- Wed Jan 03, 2018 11:11 pm
- Forum: Report Bugs
- Topic: Android orientation bug
- Replies: 1
- Views: 4637
- Thu Dec 28, 2017 8:26 am
- Forum: Game Balance and Mechanics
- Topic: BIG PROBLEMS!
- Replies: 5
- Views: 8586
Re: BIG PROBLEMS!
I think Energy Res and manpower res need to be in abundance like old WoC has waters, soils and forests etc.
It means some mains will be more valuable than others, which in turn makes nations go to war over them.
It means some mains will be more valuable than others, which in turn makes nations go to war over them.
- Sun Dec 24, 2017 6:26 pm
- Forum: Fixed Bugs
- Topic: FLANKING AND NUMERALS
- Replies: 4
- Views: 17218
Re: FLANKING AND NUMERALS
3 hours is a unreasonable time to wait for a level 1 Temple. I think it would be.. lvl 1 - 1 hr lvl 2 - 2 hr lvl 3 - 3 hr The range is also crazy, level one shouldnt be more than a small radius like 3x3, it isnt meant to stop the fight, its meant to obsruct the fight, it is more than obstructing it ...
- Sat Dec 23, 2017 7:29 pm
- Forum: Game Balance and Mechanics
- Topic: Solved.
- Replies: 3
- Views: 6430
Re: Easier ways to earn XP
YAH! XP Bonus Res!
- Sat Dec 23, 2017 7:28 pm
- Forum: Ideas and Feature Requests
- Topic: Building Defences on Resources
- Replies: 3
- Views: 9970
Re: Building Defences on Resources
I agree with this.
Testing it out will have to be a must before full commitment to it, because if a 1500 HP wall is on a resource, it will be hella hard to get it lol.
Testing it out will have to be a must before full commitment to it, because if a 1500 HP wall is on a resource, it will be hella hard to get it lol.
- Sat Dec 23, 2017 7:24 pm
- Forum: Ideas and Feature Requests
- Topic: Truce Helper Dialogue
- Replies: 5
- Views: 9683
Re: Truce Helper Dialogue
I like Loki's idea in a way, it can also be tweeked. That's a good start for "accountability" towards the issue mike, however, when you do have time, taking it one step further like we are discussing could be a good idea. It would allow the problem of miss clicking to not be an issue. It also makes ...
- Sat Dec 23, 2017 2:34 am
- Forum: Ideas and Feature Requests
- Topic: Truce Helper Dialogue
- Replies: 5
- Views: 9683
Re: Truce Helper Dialogue
I like this because it can work similar to how alliance doesn't allow you to attack your allies.
Adds a bit more diplomacy to the game.
Adds a bit more diplomacy to the game.
- Fri Dec 22, 2017 8:07 pm
- Forum: Ideas and Feature Requests
- Topic: Emails When Orbs are Taken
- Replies: 3
- Views: 9933
Re: Emails When Orbs are Taken
Even if I wouldn't use it, I think it's a good idea for those who want it.
- Tue Dec 19, 2017 12:26 pm
- Forum: Ideas and Feature Requests
- Topic: Subscription based gameplay
- Replies: 4
- Views: 8843
Re: Subscription based gameplay
I am neither here nor there on the subject. But, I think Mike intends for it to be only a small amount of click time in any single nation. To allow a more competitive nation where everyone is governed under something like this so it doesn't turn into whomever is the most active wins. Manpower is the...
- Mon Dec 18, 2017 2:23 pm
- Forum: Ideas and Feature Requests
- Topic: Long Term Temps
- Replies: 8
- Views: 14392
Re: Long Term Temps
The glory is, i saw Mike mention somewhere, that the tech tree isn't finalized. So we have a chance to open this up and brainstorm ideas. Temps are one of the most useful tools in the game, and should continue to be. As of right now, besides splash damage and the stat % temps, I don't buy any of the...