Search found 130 matches
- Fri Dec 15, 2017 7:52 am
- Forum: Report Bugs
- Topic: Over boundary line
- Replies: 0
- Views: 6417
Over boundary line
I logged in today and was over the eastern boundary line. not sure how i got there I assume I was attacked down to 1 square and force migrated.
- Fri Dec 15, 2017 7:37 am
- Forum: Game Balance and Mechanics
- Topic: Towers and Timers part 2
- Replies: 2
- Views: 5383
Re: Towers and Timers part 2
Thanks yea .. That sounds like a good approach all around.
One thing I forgot to mention was brainwave manipulator. I have never built one so i have no idea how they even work. I'll have to play withh them a bit.
One thing I forgot to mention was brainwave manipulator. I have never built one so i have no idea how they even work. I'll have to play withh them a bit.
- Fri Dec 15, 2017 1:18 am
- Forum: Game Balance and Mechanics
- Topic: My thoughts and ideas so far
- Replies: 12
- Views: 17655
Re: My thoughts and ideas so far
The Djinn Portal is by far the most Exploitable tower due to it's high damage and Range. Maybe the djinn tower should not be able to take over a wall at all only towers. That could stop the hard expolit of them. With that said Steven I have to commend you. I always took you for a rude dimwit ( not t...
- Fri Dec 15, 2017 1:13 am
- Forum: Game Balance and Mechanics
- Topic: Temp - Perm Prices
- Replies: 5
- Views: 7936
Re: Temp - Perm Prices
I have to agree with duke and probobly everyone here. Perms are supposed to be a luxury if you have done well enough to afford them. And the rebirth credits are supposed to help you initially rebuild... not give you an extreme long term advantage.
- Fri Dec 15, 2017 1:09 am
- Forum: Game Balance and Mechanics
- Topic: Orb Pay
- Replies: 13
- Views: 18152
Re: Orb Pay
Yea that will never work the way beefy suggests and as Mike mesntioned the Higher tier orbs will pay more often. They dont pay.. say 16 for the fire orb exactly in an hour... theyll pay 16 over an hour. Hence why i feel like we could have mroe than 1 orb of fire :p My proposal for orb pays would be ...
- Fri Dec 15, 2017 12:53 am
- Forum: Game Balance and Mechanics
- Topic: Towers and Timers part 2
- Replies: 2
- Views: 5383
Towers and Timers part 2
this one will focus on the psi tree. This may be lengthy so i hope you have time to read. Phantasmic Threat Is this a decoy?? If so What towers at the level it is being meant for aside from the projector which nobody is researching. (under 10?) would players have that would this mislead them about? ...
- Thu Dec 14, 2017 4:18 am
- Forum: Ideas and Feature Requests
- Topic: Abdication
- Replies: 11
- Views: 22808
Re: Abdication
Careful. That leans into a world of problems having passwords changing hands.
- Thu Dec 14, 2017 4:09 am
- Forum: Fixed Bugs
- Topic: Flanking
- Replies: 20
- Views: 45785
Re: Flanking
Thats correct.. and the numbers can to be seeming to move as you sweep. It's an art.
- Thu Dec 14, 2017 2:03 am
- Forum: Game Balance and Mechanics
- Topic: Towers and Timers
- Replies: 3
- Views: 6198
Re: Towers and Timers
I really like the stagger idea.
- Wed Dec 13, 2017 1:33 pm
- Forum: Fixed Bugs
- Topic: Flanking
- Replies: 20
- Views: 45785
Re: Flanking
I think I can explain. When you are flanking the roman numerals on the tiles will move as you get a better position or settle a land that will cause the current value to be untrue. If you have ever played minesweeper you will know that as you pinpoint the mines you can also pinpoint the safe tiles t...