Search found 130 matches
- Thu Feb 01, 2018 6:07 pm
- Forum: Ideas and Feature Requests
- Topic: List of online players
- Replies: 6
- Views: 11381
Re: List of online players
I agree there should be a player count ticker... but I also like clones idea more of actuall listing who is online like puzzle pirates whern you type /who it displays who is online and where they are so for example. /who 856 players online (nations) Spitfire (800) Barbarians (5) Nightmare (1) Other ...
- Thu Feb 01, 2018 5:58 pm
- Forum: Game Balance and Mechanics
- Topic: Phantasmic Threat
- Replies: 7
- Views: 9812
Re: Phantasmic Threat
This is a decoy.. plain and simple... and its a good one.. the last time it got patched form my idea and i tested it out and it works perfectly. You ask for a situation to use it let me explain a litle for you. Legend: x = open P = phantasmic threat D = other defence L= launcher (gun type weapon lik...
- Thu Feb 01, 2018 5:41 pm
- Forum: Game Balance and Mechanics
- Topic: Resource Hoarding
- Replies: 19
- Views: 64358
Re: Resource Hoarding
Terror is delving into the realm of diminishing returns which mike doesn't want he wants expanding returns for res.. so you hold less for the stats you need at the highest levels. Here is an idea to prevent the nations from hoarding the res..... stop holding each others dicks. All these deals and bl...
- Thu Feb 01, 2018 5:35 pm
- Forum: Game Balance and Mechanics
- Topic: Proposed change to Rocket Launchers
- Replies: 11
- Views: 16202
Re: Proposed change to Rocket Launchers
Absolutely not. Napoleon is just tryign to make it so he can attack orbs and not have the rls attack him. Heres why (please dont do this) Fire is defended by (whatever towers) aa 6x6 radius of towers. EACH of those towers will occupy a square. If those towers are rocket launchers... and you attack t...
- Thu Feb 01, 2018 5:27 pm
- Forum: Game Balance and Mechanics
- Topic: Same shit different pile
- Replies: 5
- Views: 8316
Re: Same shit different pile
An Idea I have for an incentive to play in 1 nation. attach an exp bonus to the username and the home nation they created the name from. When the username is in it's own home nation it would have say a 10% exp boost when the name is in the nation it created. this could help smaller nations grow into...
- Wed Jan 17, 2018 4:54 am
- Forum: Ideas and Feature Requests
- Topic: Nation Colors
- Replies: 1
- Views: 6211
Re: Nation Colors
again I agree with this.. maybe have the same 12 color initialpackage... but have purchaseable premium colorpackages... could even do multiple (sales yay) and when we buy them and change nation info we have more colors
- Wed Jan 17, 2018 4:53 am
- Forum: Ideas and Feature Requests
- Topic: Map Flags - Eastern and Western Borderline
- Replies: 1
- Views: 6279
Re: Map Flags - Eastern and Western Borderline
Iliek it.. to add on to this .. what about different coloring for map flags that are left behind the western boundary. So if it was flagged and then I leveled past the east boundary the flags onhn the stuff in the west would maybe change to say light blue? so then I would know what I actually have n...
- Wed Jan 17, 2018 4:50 am
- Forum: Ideas and Feature Requests
- Topic: Energy, Manpower & Alliances: Proposed Changes
- Replies: 14
- Views: 22232
Re: Energy, Manpower & Alliances: Proposed Changes
I agree with napoleon that maybe we should try taking a notch of the maximum tower count that many of the tower defence games have. even the ones like Bloons Monkey city limit how many of a single tower type can be built with ways to raise the limits through things like structure building. Maybe try...
- Wed Jan 17, 2018 4:41 am
- Forum: Ideas and Feature Requests
- Topic: Energy, Manpower & Alliances: Proposed Changes
- Replies: 14
- Views: 22232
Re: Energy, Manpower & Alliances: Proposed Changes
Steve, I'm just going to respond because I was mentioned. I agree. Loki is an idiot and there are only a few of you playing right now. But I'm not hiding and I'm not a coward. I never hid and last I checked I'm the only one hitting your orbs and holding onto them. When the game launches, you'll sti...
- Wed Jan 10, 2018 1:01 am
- Forum: Ideas and Feature Requests
- Topic: Energy, Manpower & Alliances: Proposed Changes
- Replies: 14
- Views: 22232
Re: Energy, Manpower & Alliances: Proposed Changes
That makes a lot more sense explained that way. Try the patch m8. I know you are trying to get feedback before you do a lot of coding and this is an important change to the mechanics of the game... but were also still only in alpha.. try it out in a seperate client.... if it fails horribly... revert...