My advice
1 - A lifetime ban for players who utilise a loop hole in the game and not advise Mike of the loophole. It is standard practice in Marketglory and other games and it should be here too.
2 - One nation per player. If you join another nation you lose your home nation. End of.
Suggestion
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I could got for #1 but the second one ruins team play. That's why I said 1 account. It can always go back to sov of your main nation and run with another nation. But if you choose to leave nation you're running in and don't go back to your main one then yes. That main one is then gone.
- Philly
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1 account per machine that can go to either home nation or 1 other. seems like the best balance actually ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
"If you can't explain it to a 6 year old, you don't understand it yourself" -Einstein
Discord: TheRealPhilly#3897
Main Nation: Phoenix
Running Nation: ImmortalOutlawz
ALWAYS recruiting! Come join experience, activity, and fun!
![Image](https://i.imgur.com/glwCKRk.png)
Discord: TheRealPhilly#3897
Main Nation: Phoenix
Running Nation: ImmortalOutlawz
ALWAYS recruiting! Come join experience, activity, and fun!
![Image](https://i.imgur.com/glwCKRk.png)
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