Stretch goals!

Stretch goals!

Today the War of Conquest Kickstarter campaign enters its final week, and as I write we've raised $7806 in pledges! Beating the initial $7000 goal puts us in a great position -- but if we can raise more in these last seven days we'll have the resources to add a lot of...

read more
War of Conquest Kickstarter goes live!

War of Conquest Kickstarter goes live!

This is it: the War of Conquest Kickstarter campaign has begun! Starting today we have 30 days to raise the funds needed to finish and launch the new War of Conquest. These first couple of days are especially important, though -- if we can quickly reach 30% of our...

read more
War of Conquest teaser video and Kickstarter launch date!

War of Conquest teaser video and Kickstarter launch date!

It's official, the War of Conquest Kickstarter campaign is set to launch at noon EST, Tuesday September 5th! What can you do right now to help make this campaign a success? Get the word out! Any posts you can make on social media, gaming forums, and to gamer friends...

read more
Kickstarter is less than 2 weeks away!

Kickstarter is less than 2 weeks away!

Here's a quick progress update on War of Conquest. Programming is now almost complete, and I've been spending the last few weeks focused on preparing the Kickstarter campaign. This campaign needs to be a success in order to raise the money needed for the remaining...

read more
New world revealed

New world revealed

Welcome to the latest update on War of Conquest! I've been hard at work for the last few months getting WoC to a state of being "code-complete", where all the features are in place and it's just testing, debugging and game balance (as well as additional art) that...

read more
First look at the latest new art

First look at the latest new art

It's been an industrious last few months for War of Conquest! Most of the programming is finished, and while I'm sure there will be a lot of balancing and tweaking of mechanics to do once testing begins, it's starting to feel like a game. Lately I've been focusing on...

read more