Two worlds for two kinds of players

Two worlds for two kinds of players

It was a valiant attempt, but doomed to fail. From the start I've been working to balance War of Conquest to appeal to casual and solo players, while also satisfying the more hardcore players. It's been a tightrope walk throughout alpha and beta, putting the right...

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War of Conquest launches on Steam Early Access September 20th!

War of Conquest launches on Steam Early Access September 20th!

One year after the Kickstarter campaign began, and eight months into beta testing, War of Conquest will be coming to Steam Early Access next Thursday, September 20th! The Steam store page can be found here: https://store.steampowered.com/app/767300/War_of_Conquest/ If...

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Open beta has begun!

Open beta has begun!

Tonight beta testing has begun, and War of Conquest is now open to all! You're invited to log in anytime, see how the game's development is progressing, and maybe run into some familiar friends (and rivals) from the original! You can download the game client here:...

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Backers invited to log in to War of Conquest tomorrow!

Backers invited to log in to War of Conquest tomorrow!

The final countdown has begun... War of Conquest's Kickstarter campaign ends in less than 48 hours! As a special thank-you, the game server will be open to all Kickstarter backers ($10 tier and higher) tomorrow (Wednesday) evening, from 6pm to 10pm EST. This is just a...

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Stretch goals!

Stretch goals!

Today the War of Conquest Kickstarter campaign enters its final week, and as I write we've raised $7806 in pledges! Beating the initial $7000 goal puts us in a great position -- but if we can raise more in these last seven days we'll have the resources to add a lot of...

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War of Conquest Kickstarter goes live!

War of Conquest Kickstarter goes live!

This is it: the War of Conquest Kickstarter campaign has begun! Starting today we have 30 days to raise the funds needed to finish and launch the new War of Conquest. These first couple of days are especially important, though -- if we can quickly reach 30% of our...

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