by Admin | Oct 4, 2018 | Defending
Going incognito is a special ability that hides the identity of a nation and its members from other nations. An incognito nation appears black on the map, and its name isn’t seen by other nations. Other nations also can’t view information about an...
by Admin | Jul 11, 2018 | Defending
The temporary advance called Insurgency grants a special ability that causes interior areas of your nation (areas that are deep within your nation’s territory rather than along a border) to have their Hit Points Per Square increased by 50%. This applies whether...
by Admin | Jul 11, 2018 | Defending
Some advances (Cybanthropic Merge and Brainwave Disruption) confer the special ability called Total Defense. For a nation with Total Defense, once two hours have passed since a player belonging to that nation has been online, its Hit Points Per Square increase...
by Admin | Jul 11, 2018 | Defending
Invisibility is a special ability that can be very useful for defense. It is obtained by researching the advance called Mass Illusion. Invisibility allows you to hide your defenses from attacking enemies. For nations that have developed invisibility, their...
by Admin | Jul 11, 2018 | Defending
Poor Geographic Efficiency can undermine a nation’s combat ability in two ways: by causing some of its defenses to become inert, and by limiting its ability to benefit from the resources it has captured. If a nation’s Geographic Efficiency falls below 100%,...
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